Zombie Lunch is an awesome Augmented Reality game designed for mobile, where you’ll battle for your life as ‘Max Rockchest’, a contestant on a TV gameshow that pits man against zombies in a deadly gladiatorial arena.
It’s a tongue-in-cheek AR game with classic arcade values that revels in references to 80’s and 90’s video games and iconic action movies.
Take control of Max Rockchest, battling against hordes of zombies across multiple themed arenas, with a dazzling array of weapons, power ups and achievements.
Developed in-house from initial concept through to the final execution, the game features:
- 2 gameplay modes and 20 levels across 3 themed arenas, each with unique zombies and Bosses.
- 20 varied weapons. From your essential staples like the shotgun, blaster or chain-gun, to the ice-beam, laser crossbow, and microwave gun.
- A shop utilising a micro-transaction system to purchase in-game assets.
- A range of body armour and power-ups to unlock and equip to suit your style of play.
- Interoperability with Game Center, Facebook and Twitter.
- The awesome voice talent of Guy Harris as the Gameshow commentator, and a tasty electronica soundtrack.
- 3D Modelling
- Android
- Animation
- App Development
- App Development
- Audio Production
- Augmented Reality
- Character / Creature Animation
- Character Design
- Concept Development & Storyboarding
- each with unique zombies and Bosses
- Game Design
- Gaming, Educational & Interactive
- iOS
- Mobile
- Stylised 3D Animation
- UX Design
- Voice Over